The sims 4 store mod4/9/2023 ![]() ![]() I encourage anyone to take up this opportunity, as this mod would make the retail gameplay feel more business-like, and this is something that GTW players would really appreciate. Lastly, the manager perk would require the highest number of perk points (because it ultimately enables autonomy for your shop and generates free money). Any restocking fees would automatically diminish from your net profit, and all the items would be restocked the next time you visit the retail lot - I bet it would be difficult to display the sold out signs away from the actual lot. ![]() The business runs for a max number of hours (maybe 8), and shows a financial report, the same one you see when you close your business on the retail lot. The perk would allow you to hire a manger, and they would charge you significantly more.Īfter hiring your manager, you could open or close your retail business from your home lot without traveling to the retail lot. Under the retail perk menu, the mod gives you the option of buying the "manager perk", the same way you buy the additional employee perk. You should be able to grow your business to a point where it can run on its own, as long as you pay your employees. ![]() I hate how you have to spend 12 hours in your shop a day, just to take home 1000 simoleons. ![]() it would be best to have additional folders inside your mods folder so you can separate the different mods you use. download your mod and place them in the mods directory. One of the highlights of the Get to Work pack is the retail gameplay, however it's kind of limited. default mod folder location: documentselectronic artsthe sims 4mods. ![]()
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